Episode 597: Brand Theft Auto: Building Our Board Game Empires
We’re stealing great games to build our own publishing companies. Six games. Six designers. One brand.
This week, Chris and Tim turn their favorite designers’ hard work into entirely imaginary business empires. The challenge: assemble six games from six different designers into a catalog with a clear identity. Great games are essential, but can they sell us on the brand?
Chris unveils CHOOSE YOUR OWN ADVANTAGE GAMES, where “Every choice builds a different kind of powerful.” Expect engines, combinations, and opportunities to become an increasingly unbearable opponent.
Meanwhile, Tim launches TAGS Your IT! Games. Which company deserves your shelf space, and which needs an emergency board meeting?
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Chris: Fable Quest — A cooperative adventure in the world of Arcadia Quest, blending branching storytelling, card-driven challenges, and growing heroic powers.
Tim: Rainbow Blvd. — Build colorful, three-dimensional rainbows while juggling your time, cards, and opportunities in the city of Hopewell Springs.
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Chris: Schadenfreude — A mischievous trick-taking game where the second-highest card wins the trick, but scoring too many points can cost you the game.
Tim: Tenpenny Parks — Build your dream theme park through worker placement and puzzly tile placement, filling it with attractions, concessions, and reasons to visit.
Listen for our ratings and find out whether these games deserve a place in your collection!
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Share this episode with your gaming group and on social media, then tell us: What would YOUR board game company publish?
