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Author: Anthony
Anthony lives and plays games in Philadelphia, PA. A lover of complex strategy, two-player war games, and area control, Anthony is always eager to try a new game, even if he's on rule-reading duty.
Table for One Episode 9 – Tiny Epic Everything!
This week, we tackle one of the most ubiquitous tabletop series to come out of Kickstarter to date – Tiny Epic from Gamelyn Games and designer, Scott Almes. The series, which started in a 2013 Kickstarter campaign for Tiny Epic Kingdoms has spawned four games to date and a fifth is in the works, and they’ve only managed to get better over time. Jason and Anthony sit down to look at not only how the Tiny Epic series has evolved, but how the games have been shaped and adjusted to fit the core mechanics and ideals of the genres they…
Table for One Episode 8: When Is It Worth It?
Table for One is back for another week and another round of games hitting Anthony’s table. Joined again this week by Jason, we’re digging into two BIG games that hit our table in the last week, along with a common question we all ask ourselves and the process we go through and in determining how to tackle this ongoing question. First up we’ll be talking about The Daedalus Sentence, a big box game with a hefty price tag recently released after a successful Kickstarter earlier this year from Eagle-Gryphon Games. The game is a unique mix of programming, hand management…
The Daedalus Sentence Review
The Daedalus Sentence is one of those games that you’ll have an opinion on before you ever crack the box. The massive 16.5” x 16.5” box is the only box this size I’ve seen on the market. The healthy $150 MSRP is another eye popping number. For most gamers, these will be enough to make Daedalus Sentence a pass out of the gate. And that’s fine. This is very much a niche within a niche within a niche type of product. A unique production that is supposed to look and feel different from most other cooperative games on the market.…
A Feast for Odin Review
We’ve reached a point in this hobby where certain names evoke excitement on their own, without knowing a thing about what they are working on. Uwe Rosenberg is one of those designers and his newest game, A Feast for Odin, shows exactly why. Somehow his largest box to date, A Feast for Odin is a clever blend of several familiar mechanics into a package that feels at once familiar and yet wholly unique in the annals of worker placement games. Released at Essen, A Feast for Odin reached gamers’ tables around the world about the same time thanks to a…
Episode 108 – Top 13 Halloween Games
Happy Halloween! This month’s episode is our first ever Halloween special episode as we look at the Top 13 Halloween Games according to the team of Daniel, Chris, and Anthony. We’re sharing the 4-5 games that we each would bring to the table for a Halloween game day and the ones you should track down if looking for something extra spooky. In addition, we’ll be digging into a lot of recent plays, including a couple of big ones that came out recently. Acquisition Disorder Corner We kick things off this month with a list of games we’re keeping a close…
Table for One Episode 7 – A Feast for Odin
One of my most anticipated games of the year has finally arrived and I’ve been playing it a lot. So this week’s episode of Table for One is going to look exclusively at A Feast for Odin. The newest from Uwe Rosenberg in his “so big it can crush a tin can” line of worker placement games, A Feast for Odin has one of the few solo variants that feels natural and exciting and offers the kind of high replayability that is rare in most euros with a solo mode. Because of the size and depth of this game, this…
Haspelknecht Review
Nestled deep in the back of the hall at Gen Con was an unassuming booth with several very friendly people demoing two games. The first I had played and loved at my local game night after missing out on it at Origins Game Fair – Arkwright. The second was the first American Release of the third game in Thomas Spitzer’s Coal Trilogy, Haspelknecht, and it was due to release just a month or so after the show. Even with the huge number of brilliant games that came out of Gen Con, including my favorite of the year, Terraforming Mars, Haspelknecht…
DC Deck Building Game Review
DC Deck Building brings together all the heroes and villains of the DC Comics universe to create a Dominion-like deck building experience. From Green Lantern and Wonder Woman, to the more obscure villains of Gotham, Cryptozoic Entertainment has put together virtually the entire cast of DC characters. But does the game have the depth of gameplay as it does hero roster? … probably not. Gameplay Breakdown At the beginning of the game, players will select one hero card that will have one passive ability to be utilized for the rest of the game. The hero card abilities usually fit the…
Table For One Episode 6 – Oniverse Special
This week, I have a very special guest on the podcast – Jason Perez. Jason is a long time listener and a fan of solo games, in particular the Oniverse games we’ll be talking about on today’s episode. This is one of those cornerstone game series that every solo gamer has heard of and most have played or picked up at some point. So we’re going to focus the entire episode this week on these three games. We’ll be talking about what we like about them, how often we play them, where they have issues, and which of the three…
Order of the Gilded Compass Review
Dice, glorious dice! That’s all I think of when discussing Order of the Gilded Compass. Recently released from Grey Fox Games, Order of the Gilded Compass is a reimplementation of the long out of print Alea Iacta Est and is designed by Jeffrey D. Allers and Bernd Eisenstein. The game is decently quickly and comes with a number of modules, allowing players to customize their play experience each time, a must for what is essentially a game of Yahtzee combined with archeological exploration. Thematically, the game is interesting, though it doesn’t come through particularly clearly in the components. Each player…

