Subscribe to Updates
Subscribe for updates from BGA, new episodes and more
Author: Anthony
Episode 108 – Top 13 Halloween Games
Happy Halloween! This month’s episode is our first ever Halloween special episode as we look at the Top 13 Halloween Games according to the team of Daniel, Chris, and Anthony. We’re sharing the 4-5 games that we each would bring to the table for a Halloween game day and the ones you should track down if looking for something extra spooky. In addition, we’ll be digging into a lot of recent plays, including a couple of big ones that came out recently. Acquisition Disorder Corner We kick things off this month with a list of games we’re keeping a close…
Table for One Episode 7 – A Feast for Odin
One of my most anticipated games of the year has finally arrived and I’ve been playing it a lot. So this week’s episode of Table for One is going to look exclusively at A Feast for Odin. The newest from Uwe Rosenberg in his “so big it can crush a tin can” line of worker placement games, A Feast for Odin has one of the few solo variants that feels natural and exciting and offers the kind of high replayability that is rare in most euros with a solo mode. Because of the size and depth of this game, this…
Haspelknecht Review
Nestled deep in the back of the hall at Gen Con was an unassuming booth with several very friendly people demoing two games. The first I had played and loved at my local game night after missing out on it at Origins Game Fair – Arkwright. The second was the first American Release of the third game in Thomas Spitzer’s Coal Trilogy, Haspelknecht, and it was due to release just a month or so after the show. Even with the huge number of brilliant games that came out of Gen Con, including my favorite of the year, Terraforming Mars, Haspelknecht…
DC Deck Building Game Review
DC Deck Building brings together all the heroes and villains of the DC Comics universe to create a Dominion-like deck building experience. From Green Lantern and Wonder Woman, to the more obscure villains of Gotham, Cryptozoic Entertainment has put together virtually the entire cast of DC characters. But does the game have the depth of gameplay as it does hero roster? … probably not. Gameplay Breakdown At the beginning of the game, players will select one hero card that will have one passive ability to be utilized for the rest of the game. The hero card abilities usually fit the…
Table For One Episode 6 – Oniverse Special
This week, I have a very special guest on the podcast – Jason Perez. Jason is a long time listener and a fan of solo games, in particular the Oniverse games we’ll be talking about on today’s episode. This is one of those cornerstone game series that every solo gamer has heard of and most have played or picked up at some point. So we’re going to focus the entire episode this week on these three games. We’ll be talking about what we like about them, how often we play them, where they have issues, and which of the three…
Order of the Gilded Compass Review
Dice, glorious dice! That’s all I think of when discussing Order of the Gilded Compass. Recently released from Grey Fox Games, Order of the Gilded Compass is a reimplementation of the long out of print Alea Iacta Est and is designed by Jeffrey D. Allers and Bernd Eisenstein. The game is decently quickly and comes with a number of modules, allowing players to customize their play experience each time, a must for what is essentially a game of Yahtzee combined with archeological exploration. Thematically, the game is interesting, though it doesn’t come through particularly clearly in the components. Each player…
Legendary: A Marvel Deck Building Game Review
Legendary: A Marvel Deck Building Game allows you to build a roster of your favorite Marvel super heroes, save innocents from villainous goons, and face off with the likes of Dr. Doom, Magneto, Loki, and many other… well… legendary bad guys. The game feels a bit like they wanted to make a board game version of Marvel: Ultimate Alliance, a fun co-op video game that came out a few years ago. The results are mostly fun, but the game has a few odd design choices that kept me from loving it like I was hoping I would. Legendary is played…
Guilds of London Review
I like iconography, I really do. The non-standard hieroglyphs at the heart of some of the most replayable board games on the market today are fun to learn and even more fun to master, but they also represent one of the steepest barriers to entry in gaming. Guilds of London is such a game, and the steepness of that curve very nearly stifles what is otherwise an intelligent, fun game. Tasked with placing your liverymen in specific guilds, graduating them to the status of master, and building influence over the immense and incredibly powerful order of guilds in late medieval…
Table for One Episode 5 – Solo Challenges on BGG and Facebook
It’s that time of the week again! Table for One is back with Episode 5. This week I’m talking about one of the games I’ve been getting to the table a lot lately – Guilds of London. I look at the game’s official solo variant rules and how it compares to the base game, as well as some of the specific things I like and dislike about this version compared to the multiplayer version. In the second segment, I discuss some of the dexterity games I enjoy playing to unwind at the end of a long game, and how these…
Pandemic Legacy Review (spoiler-free)
Pandemic Legacy isn’t my first experience with a legacy game. Most people familiar with the genre probably played a legacy version of Risk. It’s intriguing, the idea of having a progressing game world where a region of the map can be wiped out, forever influencing games in the future. But the pessimist in me remembers my frustrating experience with Descent, a game I wish to never play again. Descent shares many features that have me intrigued by Pandemic Legacy. Although Descent had some cool RPG systems that made upgrading your hero a cool process, but there were just too many…

