Author: wnation

Love, Career, & Magic, designed by Wonmin Lee and published by Pegasus Games, was provided to me as a review copy after having a chance to chat about the game when it was in the prototype stage. I was particularly interested in seeing the game due to the potential of quick games that were engaging and also helped players learn to get “stuck in” role-playing in an approachable way. The game bills itself as a collaborative game of storytelling that is fast, approachable and borrows heavily from the trappings of outlandish television worlds. You play as a cooperative group of…

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Dungeons and Feelings, designed by Darren Anthony and published by Gwim Games, was a novel game I was potentially a bit too interested in playing. Billed as a hybrid game, both strategy and social, players are meant to work together to conquer a dungeon by sharing themselves and making connections with each other. Players design a dungeon, take on roles as adventuring characters, and engage in the typical fare of a dungeon-crawling RPG. The trick is that to craft all the items you’ll need to be successful, you engage in asking and answering questions that ask players to dig deep…

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