Subscribe to Updates
Subscribe for updates from BGA, new episodes and more
Author: Anthony
Anthony lives and plays games in Philadelphia, PA. A lover of complex strategy, two-player war games, and area control, Anthony is always eager to try a new game, even if he's on rule-reading duty.
Rallyman GT: Kickstarter Preview
Sponsored Post I had the opportunity to play a prototype of the new Rallyman: GT going up on Kickstarter today. The game, which reimplements the cult classic Rallyman with new, more interactive rules, features several additions, including a substantial aesthetic upgrade. Watch the full video preview below to see how it plays, what the new components will look like, and how it compares to the original:
Episode 195 – Top 10 Countries Based on Their Games
This week, we’re trying things a little differently. We’re looking at the top 10 countries based on games that use them in their theme. Check out which country-themes we like best. Before that, though, we share the answers to the question of the week, “What’s a game you love that has a mechanic you normally hate?” For our acquisition disorders, we look at Archmage Ascension and Patchwork Doodle, both games coming (hopefully) very soon. At the table this week, Anthony reviews one of the hottest games out of Essen – Teotihuacan – and Chris looks at Smash Up: The Bigger Geekier…
ENGN Episode 112: Recent Hotness and Gaming with a Newborn Around
Jason is quasi-back from exile with a whole new, post-baby episode. It’s only Jason this time because real life and scheduling both suck. Anthony will definitely be back next week. But we’re going to make the most of this week with reviews of some great games, as well as Jason sharing a bit of about himself and the trials and tribulations of having a newborn around. Jason says it in the pod, but it bears repeating – thank God for solo gaming! A perfect blend with a newborn in the home. First up is My Little Scythe (8:05), the children’s…
Episode 194: If You Like Coimbra, Try…
This week, Anthony and Chris look at six games you might like if you also like Coimbra. Before kicking things off, though, we read answers to the question of the week from the listeners: What games do you pull out for big family gatherings like Thanksgiving? For our acquisition disorders, Anthony looks at Reavers of Midgard, the sequel to Champions of Midgard from Greyfox Games, and Chris looks at Glory: A Game of Knights, a recently highlighted game at Essen. At the table, Anthony reviews Orbis and Rise of Queensdale, while Chris looks at Mystic Vale: Twilight Garden and Mystic Vale:…
ENGN Episode 111 – Lunchtime Games
Liz from Beyond Solitaire rejoins Anthony and Jason to talk about some games to while away your lunch hour at work. First, we chat about Hero Realms (3:26), a variant of Star Realms with a fantasy theme. We love the original, but is this one possibly better? Liz then breaks down Multiuniversum (12:43), a puzzly card game about scientists closing portals which has a neat solo mode (even if the rulebook doesn’t advertise it as such). Finally, Jason chats about a game in the Duelist line from Level 99, Professor Treasure’s Secret Sky Castle (19:11). For our discussion this week,…
Episode 193 – Top Essen Spiel Releases
This week, Anthony and Chris look at the hottest games from the Essen Spiel Geekbuzz list – discussing why they were hot, when and if we’ll get a chance to play them, and what we’re most excited to try. Before we dive in, we look out our question of the week, discussing the answers our listeners gave to our question, “What’s your favorite game that’s at least 20 years old?” After this, for our acquisition disorders Anthony looks at Skulk Hollow from Pencil First Games, now on Kickstarter, and Chris looks at a recent Essen Spiel game, Kingdom Defenders. Reviewed…
ENGN Preview Series 41 – Swordcrafters w/ Adam Rehberg
Guess what? It’s Anthony! With a special preview series episode featuring Swordcrafters designer/publisher Adam Rehberg. This episode was recorded a couple of weeks before Essen so there are a handful of references to the upcoming show. You can look for the full release of Swordcrafters in mid-November. Swordcrafters has some of the best table presence we’ve seen to date, and it was well worth discussing with the designer how it was built, what kind of hiccups come up during development of such a sweeping game, and how its family-friendly mechanisms played early on. Join us for an interesting discussion about…
ENGN Episode 110 – Kickstarter Roundup: Rescue Polar Bears, Holding On, Champions of Hara, Archmage
Liz, Jeremy, and Jason geek out and go gaga over more delivered Kickstarter projects! Jason begin by gushing over the uberly cute Rescue Polar Bears (7:19 – is that a word? it is now!). Rescue Polar Bears is a family weight cooperative game that evokes Flash Point: Fire Rescue. In other words, right in Jason’s wheelhouse! Liz then chimes in with Holding On: The Troubled Life of Billy Kerr (16:59). This cooperative game about giving palliative care to a dying man has caused quite a stir since being announced. Liz and Jeremy share some thoughts about the hype. Jason leaps…
Episode 192 – Best Games for the End of the Day
This week we’re looking at games we love for the end of a long, arduous day, when there’s no energy left to think or fight. Before that, though, we remind everyone about our current ongoing contest. Click the link below and share your top games to enter a chance to win one of them from the final list. Contest ends on October 31! https://gleam.io/jwEDM/your-top-20-board-games-of-all-time For our question of the week, we asked everyone a similar question to our feature, “What’s your board game of choice when you want to relax and unwind?” For our acquisition disorders, we dive back into…
Ulm Review
Designed by Gunter Burkhardt and Published by R&R Games Without fail, we will have at least one new game every year that charts the progress of a well-known European city and its rise (or fall) hundreds of years ago. There’s something fascinating about reenacting the ebb and flow of a city’s development in historical context, and Ulm does a great job of evoking that in its thematically oriented gameplay. From the second book full of historical details to the use of family crests and coats of arms to represent the 16th century city and its citizens, Ulm is nearly exactly…

