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    Home » Table for One Episode 8: When Is It Worth It?
    Every Night is Game Night

    Table for One Episode 8: When Is It Worth It?

    AnthonyBy AnthonyNovember 4, 2016No Comments2 Mins Read2 Views
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    Table for One is back for another week and another round of games hitting Anthony’s table. Joined again this week by Jason, we’re digging into two BIG games that hit our table in the last week, along with a common question we all ask ourselves and the process we go through and in determining how to tackle this ongoing question.

    First up we’ll be talking about The Daedalus Sentence, a big box game with a hefty price tag recently released after a successful Kickstarter earlier this year from Eagle-Gryphon Games. The game is a unique mix of programming, hand management and co-op escape mechanics that we have fairly strong feelings on, even if those feelings weren’t what we initially expected.

    The second game on our tables lately is the biggest game of 2016 – Mechs vs. Minions. This massive game is hitting thousands of tables this month, and we both got a chance to play it solo. Learn whether this is a game worth having in your collection for solo play, as well as the inarguably fantastic components.

    Finally we dig into one of the most common questions solo gamers must ask themselves. When is a game “worth it”? Specifically, what factors do we look at when evaluating a potential purchase for a big box game and how do we cut ourselves off from backing or buying a game with a high price tag? We were both surprised at how strict our own standards have become, especially with some recent decisions that didn’t turn out as well as we might have liked.

    And of course, make sure to connect with us on Facebook, Twitter (@BGAPodcast), and on our guild on BoardGameGeek.

    And if you haven’t yet, we really appreciate your reviews on iTunes! Help more people find this podcast and discover the world of solo gaming.

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    Anthony

    Anthony lives and plays games in Philadelphia, PA. A lover of complex strategy, two-player war games, and area control, Anthony is always eager to try a new game, even if he's on rule-reading duty.

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