Author: Anthony

Anthony cofounded Board Gamers Anonymous in 2013 and has been on (almost) every episode. Today, he lives in Philadelphia with his family and teaches first year writing at Thomas Jefferson University.

Anthony is taking over this week with three big, heavy games! In an all-brain-burning, all-puzzle-euro special, Anthony takes a look at three big games he’s been playing lately, including the behemoths of Vinhos Deluxe and The Gallerist from Vital Lacerda and Eagle Gryphon Games, and the smaller, yet wonderfully innovative Tramways from Alban Viard. Anthony will walk through what he likes and doesn’t like about each of the three games and their solo variants, while Jason asks questions and wonders at theming, questionable components, and play time. If you’re a fan of big heavy euros and like to play them…

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On this week’s episode, we sit down with Kevin Riley, the designer of Aeon’s End and Aeon’s End: War Eternal (the latter now on Kickstarter). Jason and Anthony discuss the game, its origins, the different factors that went into development of the game, and how it has developed over the last few years and several hundred (or thousand) play tests. Join us for a quick chat and learn more about the upcoming standalone expansion now on Kickstarter for those who may have missed the first run or who are interested in growing their collection of Aeon’s End content. And if…

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We have a special bonus episode this week featuring Frank West, new designer of The City of Kings, a fresh new game hitting Kickstarter this week. Jason sits down one on one to discuss the new game, how it plays solo, the inspirations and challenges in building it, and all things gaming and solo gaming with Frank in this special one shot episode. Enjoy! Check out the game on Kickstarter: https://www.kickstarter.com/projects/tcokgame/

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Part two of our annual board game bracket is here! Listen to learn which of the 64 games we selected for the bracket this year – all released in 2016 – will come out on top as the game that best represents its theme and does what is promised by the designer and publisher. If you haven’t yet, listen back to our episode from two weeks ago in which we whittled the initial 64 down to 32 games. In this week’s episode, we’re also looking at some upcoming acquisition disorders, including discussion of some of what happened at GAMA this…

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This week, Anthony and Jason are diving headfirst into all things T.I.M.E Stories. We’ll go through the basics of the game, what makes it unique, our impressions and solo experiences, and what we think of each of the currently available modules. We’ll also go into some light spoilers in the second half of the episode (don’t worry, there’s a spoiler wall – courtesy of Jason’s sound effects). If you’ve played T.I.M.E Stories and want to hear others discuss it, or if you’ve never played and don’t plan on it, you can get a sense of what all the hub bub is…

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Super special episode this week as we welcome Isaac Childres, Owner of Cephalofair Games and Designer of Gloomhaven to the podcast. Isaac joins us for a half hour to discuss the upcoming Gloomhaven Kickstarter second printing, the game and its solo playability, some of the questions people have had about the game the last few months, and his next game, coming to Kickstarter this summer, Founders of Gloomhaven. It’s all things Gloomhaven in this very special episode. Check it out!

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Every year for the last three years we’ve taken 64 games and pitted them against each other to determine the to dog in a given category. This year is no different as we bring back our annual board Game Bracket – highlighting 64 of the top rated board games of 2016 in a tournament to determine the game that best represents its theme based on four groupings. To kick things off, Anthony and Chris sit down to discuss their recent acquisition disorders, including brand new maps coming to Terraforming Mars and Rising Sun, the hottest game currently on Kickstarter. They…

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This week we’re sitting down with Scott Gaeta, the owner and founder of Renegade Games. Scott has a huge background in the tabletop gaming industry, from his roots as a hobby game store owner more than 20 years ago, through time at Decipher, Upper Deck, Cryptozoic, and now Renegade Games. We sat down with Scott to talk about the state of Renegade Games and how solo games factor into their current and future lineup. From Clank! to Castles of Caladale to an as of yet unannounced solo only game coming out at the end of the year, there are a…

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This week we’re looking at some of the games we’ve been playing lately, as Jason and Anthony dive into Gloomhaven and Clank! Learn about how Gloomhaven plays solo, what the experience of unboxing and sorting this beast is like, and whether it’s worth keeping on your radar until the end of the year when reprints are due out. Next up, learn more about Clank! and its brand new solo app. Does this already very good multiplayer deck building adventure work as well solo and is it worth tracking down when it comes back into print later this spring? Jason will…

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In August of last year, Fantasy Flight announced what seemed like a risky proposition in the modern board gaming climate. A new collectible card game, albeit in the Star Wars universe, and with big chunky dice. Turns out they had nothing to worry about, because this game has been a raging success, so much so that it dragged me back into the dark and murky depths of CCG collecting, and along with it the challenges of deck building and storage of all that stuff. Which is why I was so intrigued when Zen Bins reached out to us with their newest game…

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