ENGN Episode 97: Design and Iteration of Grimslingers with designer Stephen Gibson

We are happy to be joined this week by Stephen Gibson. He gives us a behind-the-scenes look at the design, development, and multiple iterations of Grimslingers, a card game that has a duel mode as well as a solo-coop adventure card game mode.

We thought this would be an interesting discussion, not only to talk about Grimslingers and its new expansion, Northern Territories, but also to address big picture questions about iteration of design, responding to fan feedback, releasing multiple editions, and working with a publisher. Stephen gives his very honest opinions about the whole process.

To help us with the show, we have enlisted Wendy Barlow of the Singlehandedly blog. Thanks, Wendy!

If you want to check out more content for Grimslingers, especially the latest version of the campaign mode, follow this link: https://docs.google.com/document/d/1609x-kod0y1wdK3SnNeYDdSV8VU7hieAzui2rGXzzCc/edit

  • Anthony lives and plays games in Philadelphia, PA. A lover of complex strategy, two-player war games, and area control, Anthony is always eager to try a new game, even if he's on rule-reading duty.

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